Music composition has become an integral part of the gameplay experience. The increasingly cinematic experience of interactive entertainment requires the same level of quality and artistry as a film score—except that in this case the onscreen action is constantly changing rather than being exactly the same every time as in a film. This requires talent and experience as well as the ability to craft music in a variety of genres. Streamline Sound offers a variety of options custom tailored for the needs of our clients.
The challenges of music production are matched by the integration of the work within the game as a whole. At Streamline Sound our composers work as part of a team, under the guidance of the Audio Director and in daily contact with the other project production teams so that they remain an integral part of the total solution. Working alongside the sound design and Foley teams also gives us opportunities to create a unified audio production for any project and to deliver the highest possible quality —both technically and creatively.
Game music now covers such a vast spectrum of genres and places much greater demands on composers that it can no longer be seen as a profession for the musically talented alone. The demands of AAA project production mean that composers must be more aware of the developments surrounding them than ever before. This can be a real challenge but it also gives us a tremendous creative freedom.
Interactive music scores give us the opportunity to develop multiple themes and ideas within a single musical work that were unheard of five years ago—and the boundaries will only keep expanding.
For detailed information on how Streamline Sound can help you generate a revenue stream from the music we create for you please see Music Licensing and Physical/Digital Distribution.
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Exclusive Music: Custom composition exclusively for your project by one of our in-house composers. |
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Non-Exclusive Music: Music created for your project where Streamline Sound retains the rights to exploit or use the compositions for other projects. This is a useful option for clients with a tight budget. |
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Production Music: Clients may choose from our extensive library of original tracks. These tracks may already be in use by other clients or by Streamline Sound on other projects and are, therefore, non-exclusive. Clients who wish to have future exclusivity on a production music track should contact us for more information. Again, this is a useful option for clients with a tight budget. |
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Interactive Music: Based on our Exclusive music service, interactive music can be created from the client brief for any in-game needs. |
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Mobile Music: Any of the above services can be adapted for all mobile gaming platforms and, in addition, we can create and distribute real tone versions for all cellphone platforms. |
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Third Party Licensed Music: Through our extensive network and our partner relationship with Black Hole Recordings Streamline Sound can arrange licenses of third party commercial tracks for use in your project. |
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